Please use this identifier to cite or link to this item: https://hdl.handle.net/1959.11/19207
Title: Editorial
Contributor(s): Gregory, Sue  (author)orcid 
Publication Date: 2016
Open Access: Yes
DOI: 10.4101/jvwr.v9i1.7209Open Access Link
Handle Link: https://hdl.handle.net/1959.11/19207
Open Access Link: https://journals.tdl.org/jvwr/index.php/jvwr/article/view/7209
http://dx.doi.org/http://dx.doi.org/10.4101/jvwr.v9i1.7209Open Access Link
Abstract: This first Assembled issue of the 2016 Journal of Virtual Worlds Research relates to an eclectic group of six articles covering a variety of aspects of the use of virtual worlds - including articles on: the history of the virtual economy, the use of non-player characters, a simulation for office-based medical staff emergencies, the relationship between a real and virtual supermarket, an evaluation of lighting controls, and a platform for connecting video games.
Publication Type: Journal Article
Source of Publication: Journal of Virtual Worlds Research, 9(1), p. 1-2
Publisher: University of Texas at Austin
Place of Publication: United States of America
ISSN: 1941-8477
Field of Research (FOR): 130103 Higher Education
130306 Educational Technology and Computing
Socio-Economic Outcome Codes: 930203 Teaching and Instruction Technologies
930102 Learner and Learning Processes
HERDC Category Description: C4 Letter of Note
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Appears in Collections:Journal Article
School of Education

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