Please use this identifier to cite or link to this item: https://hdl.handle.net/1959.11/61485
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dc.contributor.authorChiong, Raymonden
dc.contributor.authorKirley, Michaelen
dc.date.accessioned2024-07-10T01:07:18Z-
dc.date.available2024-07-10T01:07:18Z-
dc.date.issued2015-10-
dc.identifier.citationConnection Science, 27(4), p. 417-433en
dc.identifier.issn1360-0494en
dc.identifier.issn0954-0091en
dc.identifier.urihttps://hdl.handle.net/1959.11/61485-
dc.description.abstract<p>This paper presents a novel generalised indirect reciprocity approach for promoting cooperation in social dilemma games. Here, players decide upon an action to play in the game based on public information (or"external cues") rather than individual-specific information. The public information is constantly updated according to the underlying learning model. Comprehensive simulation experiments using the N-playerPrisoner's Dilemma (PD) and Snowdrift (SD) games show that generalised indirect reciprocity promotes high levels of cooperation across a wide range of conditions. This is despite the fact that the make-upof player groups is continually changing. As expected, the extent of cooperative behaviour observed in the "constraint-relaxed" N-player SD game is significantly higher than the N-player PD game. Our proposed generalised indirect reciprocity model may shed light on the conundrum of cooperation between anonymous individuals</p>en
dc.languageenen
dc.publisherTaylor & Francisen
dc.relation.ispartofConnection Scienceen
dc.titlePromotion of cooperation in social dilemma games via generalised indirect reciprocityen
dc.typeJournal Articleen
dc.identifier.doi10.1080/09540091.2015.1080226en
dcterms.accessRightsBronzeen
local.contributor.firstnameRaymonden
local.contributor.firstnameMichaelen
local.profile.schoolSchool of Science & Technologyen
local.profile.emailrchiong@une.edu.auen
local.output.categoryC1en
local.record.placeauen
local.record.institutionUniversity of New Englanden
local.publisher.placeUnited Kingdomen
local.format.startpage417en
local.format.endpage433en
local.peerreviewedYesen
local.identifier.volume27en
local.identifier.issue4en
local.access.fulltextYesen
local.contributor.lastnameChiongen
local.contributor.lastnameKirleyen
dc.identifier.staffune-id:rchiongen
local.profile.orcid0000-0002-8285-1903en
local.profile.roleauthoren
local.profile.roleauthoren
local.identifier.unepublicationidune:1959.11/61485en
dc.identifier.academiclevelAcademicen
dc.identifier.academiclevelAcademicen
local.title.maintitlePromotion of cooperation in social dilemma games via generalised indirect reciprocityen
local.output.categorydescriptionC1 Refereed Article in a Scholarly Journalen
local.search.authorChiong, Raymonden
local.search.authorKirley, Michaelen
local.open.fileurlhttps://rune.une.edu.au/web/retrieve/b963501a-7765-4cb0-90f8-0bda87042887en
local.uneassociationNoen
local.atsiresearchNoen
local.sensitive.culturalNoen
local.year.published2015en
local.fileurl.openhttps://rune.une.edu.au/web/retrieve/b963501a-7765-4cb0-90f8-0bda87042887en
local.fileurl.closedpublishedhttps://rune.une.edu.au/web/retrieve/b963501a-7765-4cb0-90f8-0bda87042887en
local.subject.for20204602 Artificial intelligenceen
local.profile.affiliationtypeExternal Affiliationen
local.profile.affiliationtypeExternal Affiliationen
local.date.moved2024-08-23en
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School of Science and Technology
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