Please use this identifier to cite or link to this item:
https://hdl.handle.net/1959.11/12953
Title: | Virtual Worlds Enhancing Student Learning in Higher Education | Contributor(s): | Masters, Yvonne (author) ; Gregory, Sue (author) | Publication Date: | 2013 | Handle Link: | https://hdl.handle.net/1959.11/12953 | Abstract: | Over time, there have been marked changes in the ways in which higher education institutions have delivered their courses. Traditional face-to-face teaching still occurs, but there has been a dramatic shift to encompass the growing trend towards online teaching and learning approaches. On-campus (internal) students are exposed to blended learning (a combination of learning face-to-face and online) while there is the delivery of courses wholly online to off-campus (distance/external) students. This change in approach has required a parallel change in the ways that technology is employed for teaching and learning. At the University of New England (Australia) the authors have been researching the effectiveness for student engagement of teaching and learning in a virtual world, in this case 'Second Life'. Two research studies (commenced in 2008 and 2009 respectively) have already provided data to establish that students were both engaged in their learning and also enthusiastic about this landmark approach to teaching and learning online. In 2010, the authors commenced a new research project to determine whether students learning via this virtual world environment received higher final grades for their assessment tasks than those students who used a traditional learning management system. Data indicated that this was the case and a re-iteration of the study in 2011 showed similar trends. In this chapter, this research project is firstly situated within the range of research previously conducted by the authors in 'Second Life'. Its aims are then outlined, the research methods described and the data presented and analysed. Indications for future research are then examined. | Publication Type: | Book Chapter | Source of Publication: | Experiential Learning in Virtual Worlds, p. 3-25 | Publisher: | Inter-Disciplinary Press | Place of Publication: | Oxford, United Kingdom | ISBN: | 9781848881891 | Fields of Research (FoR) 2008: | 130313 Teacher Education and Professional Development of Educators 130306 Educational Technology and Computing |
Fields of Research (FoR) 2020: | 390305 Professional education and training 390307 Teacher education and professional development of educators 390405 Educational technology and computing |
Socio-Economic Objective (SEO) 2008: | 930203 Teaching and Instruction Technologies 930101 Learner and Learning Achievement |
Socio-Economic Objective (SEO) 2020: | 160304 Teaching and instruction technologies | HERDC Category Description: | B1 Chapter in a Scholarly Book | Publisher/associated links: | https://www.interdisciplinarypress.net/online-store/digital-humanities/experiential-learning-in-virtual-worlds | Series Name: | At the Interface | Editor: | Editor(s): Mark Childs and Greg Withnail |
---|---|
Appears in Collections: | Book Chapter |
Files in This Item:
File | Description | Size | Format |
---|
Page view(s)
1,378
checked on Aug 18, 2024
Items in Research UNE are protected by copyright, with all rights reserved, unless otherwise indicated.