Please use this identifier to cite or link to this item: https://hdl.handle.net/1959.11/12833
Title: Engaging Classes in a Virtual World
Contributor(s): Gregory, Sue  (author)orcid 
Publication Date: 2013
Handle Link: https://hdl.handle.net/1959.11/12833
Abstract: Virtual worlds, such as Second Life, are multi-user, interactive computer-simulated environments created for users to inhabit and interact via avatars, which are graphical representations of a person that can be personalised and used in the virtual world. In this research, 239 off-campus (distance) education students chose to attend weekly sessions in Second Life from 2008 to 2011. These sessions catered for a diverse group of students. It is internationally claimed that virtual worlds are engaging for distance education students. Engagement is the combination of student's feelings, observable actions or performance, perceptions, and beliefs. This mixed-methods research sought to investigate whether virtual worlds were engaging for adult student learners. Recorded in-world (in the virtual world) conversations and the completion of a survey by university students provide data from which the findings are made. In-world discussion found that the virtual world, in this case Second Life, is an engaging environment in which to learn. These findings indicate the need for further research in using a virtual world as an educational resource.
Publication Type: Book Chapter
Source of Publication: Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare, p. 126-144
Publisher: Information Science Reference
Place of Publication: Hershey, United States of America
ISBN: 9781466636743
9781466636736
9781466636750
Fields of Research (FoR) 2008: 130306 Educational Technology and Computing
130103 Higher Education
130212 Science, Technology and Engineering Curriculum and Pedagogy
Fields of Research (FoR) 2020: 390405 Educational technology and computing
390303 Higher education
390113 Science, technology and engineering curriculum and pedagogy
Socio-Economic Objective (SEO) 2008: 930203 Teaching and Instruction Technologies
930201 Pedagogy
930102 Learner and Learning Processes
Socio-Economic Objective (SEO) 2020: 160304 Teaching and instruction technologies
160302 Pedagogy
HERDC Category Description: B1 Chapter in a Scholarly Book
Publisher/associated links: http://trove.nla.gov.au/work/177662524
Editor: Editor(s): Klaus Bredl and Wolfgang Bosche
Appears in Collections:Book Chapter
School of Education

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