Please use this identifier to cite or link to this item: https://hdl.handle.net/1959.11/62054
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dc.contributor.authorBrankovic, Ljiljanaen
dc.contributor.authorYe, Huilinen
dc.contributor.authorReynolds, Michaelen
local.source.editorEditor(s): Lemckert, Charles; Jenkins, Graham; Lang-Lemckert, Susanen
dc.date.accessioned2024-08-08T22:56:05Z-
dc.date.available2024-08-08T22:56:05Z-
dc.date.issued2013-
dc.identifier.citationProceedings of the 24th Annual Conference of the Australasian Association for Engineering Education (AAEE 2013), v.24, p. 1-9en
dc.identifier.isbn9921860784701341en
dc.identifier.urihttps://hdl.handle.net/1959.11/62054-
dc.description.abstract<p>The context of this study is a Software Engineering Project, taught in the 3<sup>rd</sup> year of BEng(Software) at the University of Newcastle in 2011/2012. This is a two-semester course where the students work in teams of 4-5 members to develop a real-life software application – FlightPub, a website where customers can search for and book airline flights, as well as become members and collect loyalty points. To succeed in such a challenging project, students need to apply all the knowledge assimilated in their previous years, as well as to acquire other knowledge and practical skills necessary for successful completion of the project. Contact hours consisted of a two hour lecture, a two hour workshop and a 30minute mentor meeting for each of the teams separately, per week.</p>en
dc.languageenen
dc.publisherAustralasian Association for Engineering Educationen
dc.relation.ispartofProceedings of the 24th Annual Conference of the Australasian Association for Engineering Education (AAEE 2013)en
dc.titleReflection and Guided Problem Based Learning in Software Engineeringen
dc.typeConference Publicationen
dc.relation.conferenceAAEE 2013: Australasian Association for Engineering Education Conferenceen
local.contributor.firstnameLjiljanaen
local.contributor.firstnameHuilinen
local.contributor.firstnameMichaelen
local.profile.schoolSchool of Science and Technologyen
local.profile.emaillbrankov@une.edu.auen
local.output.categoryE1en
local.record.placeauen
local.record.institutionUniversity of New Englanden
local.date.conference8th to 11th of December, 2013en
local.conference.placeGold Coast, Queensland, Australiaen
local.publisher.placeAustraliaen
local.format.startpage1en
local.format.endpage9en
local.peerreviewedYesen
local.identifier.volume24en
local.contributor.lastnameBrankovicen
local.contributor.lastnameYeen
local.contributor.lastnameReynoldsen
dc.identifier.staffune-id:lbrankoven
local.profile.orcid0000-0002-5056-4627en
local.profile.roleauthoren
local.profile.roleauthoren
local.profile.roleauthoren
local.identifier.unepublicationidune:1959.11/62054en
dc.identifier.academiclevelAcademicen
dc.identifier.academiclevelAcademicen
dc.identifier.academiclevelAcademicen
local.title.maintitleReflection and Guided Problem Based Learning in Software Engineeringen
local.output.categorydescriptionE1 Refereed Scholarly Conference Publicationen
local.relation.urlhttps://aaee.net.au/wp-content/uploads/2018/10/AAEE2013-Brankovic_Ye_Reynolds-Reflection_and_guided_problem_based_learning_in_software_engineering.pdfen
local.conference.detailsAAEE 2013: Australasian Association for Engineering Education Conference, Gold Coast, Queensland, Australia, 8th to 11th of December, 2013en
local.search.authorBrankovic, Ljiljanaen
local.search.authorYe, Huilinen
local.search.authorReynolds, Michaelen
local.uneassociationNoen
local.atsiresearchNoen
local.sensitive.culturalNoen
local.year.published2013en
local.fileurl.closedpublishedhttps://rune.une.edu.au/web/retrieve/2998c2cd-a2aa-4269-93a3-6d1903f6fc83en
local.subject.for2020390113 Science, technology and engineering curriculum and pedagogyen
local.subject.seo2020160102 Higher educationen
local.profile.affiliationtypeExternal Affiliationen
local.profile.affiliationtypeExternal Affiliationen
local.profile.affiliationtypeExternal Affiliationen
Appears in Collections:Conference Publication
School of Science and Technology
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