Please use this identifier to cite or link to this item: https://hdl.handle.net/1959.11/31041
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dc.contributor.authorBillingsley, Williamen
dc.contributor.authorVitale, Jonathanen
dc.date.accessioned2021-07-15T01:42:31Z-
dc.date.available2021-07-15T01:42:31Z-
dc.date.issued2021-
dc.identifier.citationITiCSE '21: Proceedings of the 26th ACM Conference on Innovation and Technology in Computer Science Education, v.1, p. 526-532en
dc.identifier.isbn9781450382144en
dc.identifier.urihttps://hdl.handle.net/1959.11/31041-
dc.description.abstractIn this paper,we present the design of a "CS0" Computational Thinking course at an Australian regional university, that is also offered to non-enrolled students via the Open Universities Australia network. Unlike many CS0 courses, this targets a predominantly mature age and part-time demographic, although high school leavers are also included. Our design attempts to recognise that computational thinking experiences are increasingly incorporated into school experiences, both through curricula and outreach. Consequently, a CS0 course no longer has the sole purpose of introducing students to computing. It also serves a bridging role, giving a compressed form of outreach and school experiences to adult learners who might have missed them. It also brings brings opportunities to compress the introduction of programming, so that more time can be spent in challenges that stretch students' experience, and in demonstrating its application to areas such as robotics and social AI.en
dc.languageenen
dc.publisherAssociation for Computing Machinery (ACM)en
dc.relation.ispartofITiCSE '21: Proceedings of the 26th ACM Conference on Innovation and Technology in Computer Science Educationen
dc.titleAn Accelerated CS0 for Online Mature-Age Part-Time Studentsen
dc.typeConference Publicationen
dc.relation.conferenceITiCSE 2021: 26th ACM Conference on Innovation and Technology in Computer Science Educationen
dc.identifier.doi10.1145/3430665.3456361en
dcterms.accessRightsBronzeen
local.contributor.firstnameWilliamen
local.contributor.firstnameJonathanen
local.profile.schoolSchool of Science and Technologyen
local.profile.schoolSchool of Science and Technologyen
local.profile.emailwbilling@une.edu.auen
local.profile.emailjvitale@une.edu.auen
local.output.categoryE1en
local.record.placeauen
local.record.institutionUniversity of New Englanden
local.date.conference26th June - 1st July, 2021en
local.conference.placeOnline Eventen
local.publisher.placeNew York, United States of Americaen
local.format.startpage526en
local.format.endpage532en
local.identifier.scopusid85109031452en
local.peerreviewedYesen
local.identifier.volume1en
local.access.fulltextYesen
local.contributor.lastnameBillingsleyen
local.contributor.lastnameVitaleen
dc.identifier.staffune-id:wbillingen
dc.identifier.staffune-id:jvitaleen
local.profile.orcid0000-0002-1720-9076en
local.profile.roleauthoren
local.profile.roleauthoren
local.identifier.unepublicationidune:1959.11/31041en
dc.identifier.academiclevelAcademicen
dc.identifier.academiclevelAcademicen
local.title.maintitleAn Accelerated CS0 for Online Mature-Age Part-Time Studentsen
local.output.categorydescriptionE1 Refereed Scholarly Conference Publicationen
local.conference.detailsITiCSE 2021: 26th ACM Conference on Innovation and Technology in Computer Science Education, Online Event, 26th June - 1st July, 2021en
local.search.authorBillingsley, Williamen
local.search.authorVitale, Jonathanen
local.uneassociationYesen
dc.date.presented2021-06-28-
local.atsiresearchNoen
local.conference.venueOnline Eventen
local.sensitive.culturalNoen
local.year.published2021en
local.year.presented2021en
local.fileurl.closedpublishedhttps://rune.une.edu.au/web/retrieve/25399084-4039-4bd0-88a6-f1bdd184adbcen
local.subject.for2020460804 Computing educationen
local.subject.for2020460105 Applications in social sciences and educationen
local.subject.for2020460706 Serious gamesen
local.subject.seo2020160102 Higher educationen
local.date.start2021-06-26-
local.date.end2021-07-01-
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School of Science and Technology
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