Please use this identifier to cite or link to this item: https://hdl.handle.net/1959.11/18603
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dc.contributor.authorBird, Joen
dc.date.accessioned2016-02-16T16:19:00Z-
dc.date.issued2015-
dc.identifier.citationTeacher Learning Network Journal, 22(1), p. 25-27en
dc.identifier.urihttps://hdl.handle.net/1959.11/18603-
dc.description.abstractWith all technologies, children need time to learn how to use them. A colleague and I developed the Digital Play Framework as a way to understand how children learn to use still and video cameras, iPads, and computers through play (Bird & Edwards, 2014). What we realised through our research was children needed to explore and practice the skills to use the device before being able to use it in a creative way. The framework lists the observable play behaviours as children move from epistemic play (which includes the explorative play behaviours) to ludic play (the symbolic play behaviours) with the different devices (Hutt, 1971). By providing the knowledge and building their skills around how to use the device. children are then able to use the device for their creative play. For example, if children have not learnt how to take a photo and resize it on the iPad they will not be able to take a photo, make it into a puppet and create their own puppet show in the App known as PuppetPals (Polished Play, LLC, 2014). Part of teaching children how to use technologies is using the correct language. Name the parts of the device and the actions they need to perform. For example, shutter, zoom, home button, swiping, drag and drop and so on. Also explain the functions in language children will understand, for example 'press the record button to tell the camera you want it to start recording and then press it again when you want the camera to stop recording'. Once I started explaining functions in this way, I would hear the children repeating them to their friends, or in some cases their parents!en
dc.languageenen
dc.publisherTeacher Learning Networken
dc.relation.ispartofTeacher Learning Network Journalen
dc.titleWhen technology dominatesen
dc.typeJournal Articleen
dc.subject.keywordsEarly Childhood Education (excl. Maori)en
local.contributor.firstnameJoen
local.subject.for2008130102 Early Childhood Education (excl. Maori)en
local.subject.seo2008970110 Expanding Knowledge in Technologyen
local.profile.schoolSchool of Educationen
local.profile.emailjbird21@une.edu.auen
local.output.categoryC3en
local.record.placeauen
local.record.institutionUniversity of New Englanden
local.identifier.epublicationsrecordune-20160202-152655en
local.publisher.placeAustraliaen
local.format.startpage25en
local.format.endpage27en
local.identifier.volume22en
local.identifier.issue1en
local.contributor.lastnameBirden
dc.identifier.staffune-id:jbird21en
local.profile.orcid0000-0002-3345-1815en
local.profile.roleauthoren
local.identifier.unepublicationidune:18807en
dc.identifier.academiclevelAcademicen
local.title.maintitleWhen technology dominatesen
local.output.categorydescriptionC3 Non-Refereed Article in a Professional Journalen
local.search.authorBird, Joen
local.uneassociationUnknownen
local.year.published2015en
local.subject.for2020390302 Early childhood educationen
local.subject.seo2020280102 Expanding knowledge in the biological sciencesen
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School of Education
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