Please use this identifier to cite or link to this item: https://hdl.handle.net/1959.11/17609
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dc.contributor.authorWood, Lincoln Cen
dc.contributor.authorTeras, Hannaen
dc.contributor.authorReiners, Torstenen
dc.contributor.authorGregory, Sueen
local.source.editorEditor(s): S Frielick, N Buissink-Smith, P Wyse, J Billot, J Hallas, and E Whiteheaden
dc.date.accessioned2015-07-03T14:54:00Z-
dc.date.issued2013-
dc.identifier.citationResearch and Development in Higher Education: The Place of Learning and Teaching. Refereed papers from the 36th HERDSA Annual International Conference, p. 514-523en
dc.identifier.isbn0908557930en
dc.identifier.urihttps://hdl.handle.net/1959.11/17609-
dc.description.abstractGamification is the application of game-based elements to non-game systems. Within education this can incorporate many game-based mechanisms. We review the use of some of these specifically: rewind, ghost images, save points and multiple lives, and time and space control. The opportunities to use these game-based mechanisms to assist assessment have remained under-examined and under-exploited. However, these game-based elements are particularly pertinent within an authentic learning framework supported by virtual environments, or virtual places. Thus, we identify how these game-based mechanisms can improve assessment while increasing efficiency and providing new opportunities for educators. This longitudinal study spans from 2012 to 2015.en
dc.languageenen
dc.publisherHigher Education Research and Development Society of Australasia (HERDSA)en
dc.relation.ispartofResearch and Development in Higher Education: The Place of Learning and Teaching. Refereed papers from the 36th HERDSA Annual International Conferenceen
dc.relation.ispartofseriesResearch and Development in Higher Educationen
dc.titleThe role of gamification and game-based learning in authentic assessment within virtual environmentsen
dc.typeConference Publicationen
dc.relation.conferenceHERDSA 2013: 36th Higher Education Research and Development Society of Australasia Annual International Conference - The place of learning and teachingen
dc.subject.keywordsEducational Technology and Computingen
dc.subject.keywordsHigher Educationen
local.contributor.firstnameLincoln Cen
local.contributor.firstnameHannaen
local.contributor.firstnameTorstenen
local.contributor.firstnameSueen
local.subject.for2008130306 Educational Technology and Computingen
local.subject.for2008130103 Higher Educationen
local.subject.seo2008930102 Learner and Learning Processesen
local.subject.seo2008930201 Pedagogyen
local.subject.seo2008930103 Learner Developmenten
local.profile.schoolSchool of Educationen
local.profile.emaillincoln.wood@aut.ac.nzen
local.profile.emailhanna.teras@gmail.comen
local.profile.emailt.reiners@curtin.edu.auen
local.profile.emailsgregor4@une.edu.auen
local.output.categoryE1en
local.record.placeauen
local.record.institutionUniversity of New Englanden
local.identifier.epublicationsrecordune-20150624-12142en
local.date.conference1st - 4th July, 2013en
local.conference.placeAuckland, New Zealanden
local.publisher.placeMilperra, Australiaen
local.format.startpage514en
local.format.endpage523en
local.series.issn0156-8884en
local.series.number36en
local.peerreviewedYesen
local.contributor.lastnameWooden
local.contributor.lastnameTerasen
local.contributor.lastnameReinersen
local.contributor.lastnameGregoryen
dc.identifier.staffune-id:sgregor4en
local.profile.orcid0000-0002-0417-8266en
local.profile.roleauthoren
local.profile.roleauthoren
local.profile.roleauthoren
local.profile.roleauthoren
local.identifier.unepublicationidune:17823en
dc.identifier.academiclevelAcademicen
dc.identifier.academiclevelAcademicen
local.title.maintitleThe role of gamification and game-based learning in authentic assessment within virtual environmentsen
local.output.categorydescriptionE1 Refereed Scholarly Conference Publicationen
local.relation.urlhttp://www.herdsa.org.au/wp-content/uploads/conference/2013/HERDSA_2013_WOOD.pdfen
local.conference.detailsHERDSA 2013: 36th HERDSA Annual International Conference - The place of learning and teaching, Auckland, New Zealand, 1st - 4th July, 2013en
local.search.authorWood, Lincoln Cen
local.search.authorTeras, Hannaen
local.search.authorReiners, Torstenen
local.search.authorGregory, Sueen
local.uneassociationUnknownen
local.year.published2013en
local.subject.for2020390405 Educational technology and computingen
local.subject.for2020390303 Higher educationen
local.subject.seo2020160302 Pedagogyen
local.date.start2013-07-01-
local.date.end2013-07-04-
Appears in Collections:Conference Publication
School of Education
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