Please use this identifier to cite or link to this item: https://hdl.handle.net/1959.11/15781
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dc.contributor.authorReiners, Torstenen
dc.contributor.authorWood, Lincoln Cen
dc.contributor.authorGregory, Sueen
dc.contributor.authorTeras, Hannaen
local.source.editorEditor(s): Mehdi Khosrow-Pouren
dc.date.accessioned2014-09-30T09:57:00Z-
dc.date.issued2014-
dc.identifier.citationEncyclopedia of Information Science and Technology, p. 3048-3061en
dc.identifier.isbn9781466658882en
dc.identifier.isbn9781466658899en
dc.identifier.urihttps://hdl.handle.net/1959.11/15781-
dc.description.abstractSimulation design is an important topic in contemporary education as the use of simulations has increased in popularity. It engages learners and provides new approaches to learning, extending existing active learning approaches (Wood & Reefke, 2010) and can be used in classrooms or between lessons. Simulations take many forms, from token-and-paper-based simulations to elaborate, virtual-worlds-based simulations. These approaches are not without controversy as, over the last decade, virtual worlds have struggled to distinguish themselves as distinctly different to 'games' (Constable, 2008) and mature enough for serious simulation (Wriedt, Reiners, & Ebeling, 2008). Gaming has been used to "aid the development of subject knowledge and learning collaborative skills such as problem solving and teamwork" (Edmonds, 2011, p. 20). An example of simulation in higher education settings would be when one is studying to become a surgeon. When a surgeon makes an error in a real surgery room there are serious consequences. However, if one were to train using simulations that are authentic (compared to theoretical learning material or studying on a corpse), where it is perceived to be a real life training environment, then learning occurs without negative consequences (Brookes & Moseley, 2012).en
dc.languageenen
dc.publisherIGI Globalen
dc.relation.ispartofEncyclopedia of Information Science and Technologyen
dc.relation.isversionof3en
dc.titleGamification Design Elements in Business Education Simulationsen
dc.typeEntry In Reference Worken
dc.identifier.doi10.4018/978-1-4666-5888-2en
dc.subject.keywordsEducational Technology and Computingen
dc.subject.keywordsHigher Educationen
dc.subject.keywordsSimulation and Modellingen
local.contributor.firstnameTorstenen
local.contributor.firstnameLincoln Cen
local.contributor.firstnameSueen
local.contributor.firstnameHannaen
local.subject.for2008130103 Higher Educationen
local.subject.for2008080110 Simulation and Modellingen
local.subject.for2008130306 Educational Technology and Computingen
local.subject.seo2008930503 Resourcing of Education and Training Systemsen
local.subject.seo2008930203 Teaching and Instruction Technologiesen
local.profile.schoolScience Educationen
local.profile.schoolScience Educationen
local.profile.schoolSchool of Educationen
local.profile.schoolScience Educationen
local.profile.emailt.reiners@curtin.edu.auen
local.profile.emailLincoln.Wood@aut.ac.nzen
local.profile.emailsgregor4@une.edu.auen
local.profile.emailhanna.teras@gmail.comen
local.output.categoryNen
local.record.placeauen
local.record.institutionUniversity of New Englanden
local.identifier.epublicationsrecordune-20140921-113025en
local.publisher.placeHershey, United States of Americaen
local.format.startpage3048en
local.format.endpage3061en
local.contributor.lastnameReinersen
local.contributor.lastnameWooden
local.contributor.lastnameGregoryen
local.contributor.lastnameTerasen
dc.identifier.staffune-id:sgregor4en
local.profile.orcid0000-0002-0417-8266en
local.profile.roleauthoren
local.profile.roleauthoren
local.profile.roleauthoren
local.profile.roleauthoren
local.identifier.unepublicationidune:16018en
dc.identifier.academiclevelAcademicen
dc.identifier.academiclevelAcademicen
local.title.maintitleGamification Design Elements in Business Education Simulationsen
local.output.categorydescriptionN Entry In Reference Worken
local.search.authorReiners, Torstenen
local.search.authorWood, Lincoln Cen
local.search.authorGregory, Sueen
local.search.authorTeras, Hannaen
local.uneassociationUnknownen
local.year.published2014en
local.subject.for2020390303 Higher educationen
local.subject.for2020460207 Modelling and simulationen
local.subject.for2020390405 Educational technology and computingen
local.subject.seo2020160204 Management, resources and leadershipen
local.subject.seo2020160304 Teaching and instruction technologiesen
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School of Education
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