Please use this identifier to cite or link to this item: https://hdl.handle.net/1959.11/13913
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dc.contributor.authorDalgarno, Barneyen
dc.contributor.authorGregory, Sueen
dc.contributor.authorCarlson, Laurenen
dc.contributor.authorLee, Mark J Wen
dc.contributor.authorTynan, Belindaen
local.source.editorEditor(s): Rosalind Jamesen
dc.date.accessioned2014-02-04T15:44:00Z-
dc.date.issued2013-
dc.identifier.isbn9781921597565en
dc.identifier.urihttps://hdl.handle.net/1959.11/13913-
dc.description.abstract3D immersive virtual worlds, such as Second Life, have been the focus of substantial attention from tertiary educators in recent years and the potential for the use of such environments in learning and teaching contexts has been a frequent topic of discussion by commentators on higher education futures. However, despite anecdotal evidence of an increase in usage of such environments for learning and teaching in Australian and New Zealand higher education, there have been no published studies reporting on the breadth of use and the nature of the experience of adopters of such environments across the sector. This report draws on data from a review and environmental analysis of the use of 3D immersive virtual worlds in higher education in Australia and New Zealand carried out by researchers from Charles Sturt University (CSU), the University of New England (UNE) and the University of Southern Queensland (USQ) from 2010 to 2012. The study sought to identify and examine existing applications of 3D immersive virtual worlds by educators throughout the two countries, with the aim of developing an understanding of how the technology is being used for learning and teaching across institutions and disciplines and the relevant experiences of academics, educational designers and Information Technology (IT) support staff.en
dc.languageenen
dc.publisherUniversity of New England, Distance Education Hub (DEHub)en
dc.relation.ispartofseriesDEHub Report Seriesen
dc.titleA Systematic Review and Environmental Analysis of the Use of 3D Immersive Virtual Worlds in Australian and New Zealand Higher Education Institutions: Final Report 2013en
dc.typeReporten
dcterms.accessRightsUNE Greenen
dc.subject.keywordsScience, Technology and Engineering Curriculum and Pedagogyen
dc.subject.keywordsEducational Technology and Computingen
dc.subject.keywordsHigher Educationen
local.contributor.firstnameBarneyen
local.contributor.firstnameSueen
local.contributor.firstnameLaurenen
local.contributor.firstnameMark J Wen
local.contributor.firstnameBelindaen
local.subject.for2008130103 Higher Educationen
local.subject.for2008130306 Educational Technology and Computingen
local.subject.for2008130212 Science, Technology and Engineering Curriculum and Pedagogyen
local.subject.seo2008930502 Management of Education and Training Systemsen
local.subject.seo2008930202 Teacher and Instructor Developmenten
local.subject.seo2008930203 Teaching and Instruction Technologiesen
dc.contributor.corporateAustralian Government, Department of Industry, Innovation, Science, Research and Tertiary Education (DIISRTE)en
local.profile.schoolSchool of Educationen
local.profile.emailBDalgarno@csu.edu.auen
local.profile.emailsgregor4@une.edu.auen
local.profile.emaillcarlson@csu.edu.auen
local.profile.emailmalee@csu.edu.auen
local.profile.emailbelinda.tynan@open.ac.uken
local.output.categoryR1en
local.record.placeauen
local.record.institutionUniversity of New Englanden
local.identifier.epublicationsrecordune-20131105-143358en
local.publisher.placeArmidale, Australiaen
local.format.pages225en
local.series.number2013en
local.title.subtitleFinal Report 2013en
local.access.fulltextYesen
local.contributor.lastnameDalgarnoen
local.contributor.lastnameGregoryen
local.contributor.lastnameCarlsonen
local.contributor.lastnameLeeen
local.contributor.lastnameTynanen
dc.identifier.staffune-id:sgregor4en
local.profile.orcid0000-0002-0417-8266en
local.profile.roleauthoren
local.profile.roleauthoren
local.profile.roleauthoren
local.profile.roleauthoren
local.profile.roleauthoren
local.identifier.unepublicationidune:14126en
local.identifier.handlehttps://hdl.handle.net/1959.11/13913en
dc.identifier.academiclevelAcademicen
dc.identifier.academiclevelAcademicen
dc.identifier.academiclevelAcademicen
local.title.maintitleA Systematic Review and Environmental Analysis of the Use of 3D Immersive Virtual Worlds in Australian and New Zealand Higher Education Institutionsen
local.output.categorydescriptionR1 Reporten
local.search.authorDalgarno, Barneyen
local.search.authorGregory, Sueen
local.search.authorCarlson, Laurenen
local.search.authorLee, Mark J Wen
local.search.authorTynan, Belindaen
local.open.fileurlhttps://rune.une.edu.au/web/retrieve/1d100352-e517-402d-804d-f2eebc239d70en
local.uneassociationUnknownen
local.year.published2013en
local.fileurl.openhttps://rune.une.edu.au/web/retrieve/1d100352-e517-402d-804d-f2eebc239d70en
local.output.classReporten
local.output.classR1 Contract Reporten
local.subject.for2020390303 Higher educationen
local.subject.for2020390405 Educational technology and computingen
local.subject.for2020390113 Science, technology and engineering curriculum and pedagogyen
local.subject.seo2020160204 Management, resources and leadershipen
local.subject.seo2020160303 Teacher and instructor developmenten
local.subject.seo2020160304 Teaching and instruction technologiesen
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