Please use this identifier to cite or link to this item: https://hdl.handle.net/1959.11/11794
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dc.contributor.authorGregory, Sueen
local.source.editorEditor(s): Paul Newhouse and Jeremy Pagramen
dc.date.accessioned2013-01-02T15:46:00Z-
dc.date.issued2012-
dc.identifier.citationAustralian Computers in Education Conference (ACEC 2012) Refereed Proceedings, p. 1-9en
dc.identifier.isbn9780646586540en
dc.identifier.urihttps://hdl.handle.net/1959.11/11794-
dc.description.abstractLearning theories have been around for more than a century, however, the theories of how adults learn are relatively new, having only been developed in the past 50 years. These theories are all based around learning in a face-to-face environment or online in digital environments using Web 2.0 (i.e., social computing) tools. This paper explores current and emerging theories of how adults learn in a virtual world. These theories are examined to propose a framework of how adults learn in a virtual world, i.e., a computer-generated world that is inhabited by individual avatars (persona) to interact with the environment and people (other avatars) as a learning space. At present, there does not appear to be a specific theory developed to explain how adults learn in virtual worlds. This paper will explore which adult learning theories, if any, underpin adult learning in a virtual world.en
dc.languageenen
dc.publisherEducational Computing Association of Western Australia Inc (ECAWA) for the Australian Council for Computers in Education (ACCE)en
dc.relation.ispartofAustralian Computers in Education Conference (ACEC 2012) Refereed Proceedingsen
dc.titleAdults Learning in a Virtual Worlden
dc.typeConference Publicationen
dc.relation.conferenceACEC 2012: Australian Computers in Education Conference - ITS Time: Information Technology in Schools Timeen
dc.subject.keywordsHigher Educationen
dc.subject.keywordsEducational Technology and Computingen
local.contributor.firstnameSueen
local.subject.for2008130103 Higher Educationen
local.subject.for2008130306 Educational Technology and Computingen
local.subject.seo2008930203 Teaching and Instruction Technologiesen
local.subject.seo2008939999 Education and Training not elsewhere classifieden
local.profile.schoolSchool of Educationen
local.profile.emailsgregor4@une.edu.auen
local.output.categoryE1en
local.record.placeauen
local.record.institutionUniversity of New Englanden
local.identifier.epublicationsrecordune-20121221-105254en
local.date.conference2nd - 5th October, 2012en
local.conference.placePerth, Australiaen
local.publisher.placePerth, Australiaen
local.format.startpage1en
local.format.endpage9en
local.peerreviewedYesen
local.contributor.lastnameGregoryen
dc.identifier.staffune-id:sgregor4en
local.profile.orcid0000-0002-0417-8266en
local.profile.roleauthoren
local.identifier.unepublicationidune:11993en
dc.identifier.academiclevelAcademicen
local.title.maintitleAdults Learning in a Virtual Worlden
local.output.categorydescriptionE1 Refereed Scholarly Conference Publicationen
local.relation.urlhttp://bit.ly/ACEC2012_Proceedingsen
local.relation.urlhttp://acec2012.acce.edu.au/sites/acec2012.acce.edu.au/files/proposal/205/Adult Learning in a Virtual World GREGORY.pdfen
local.conference.detailsACEC 2012: Australian Computers in Education Conference - ITS Time: Information Technology in Schools Time, Perth, Australia, 2nd - 5th October, 2012en
local.search.authorGregory, Sueen
local.uneassociationUnknownen
local.year.published2012en
local.subject.for2020390303 Higher educationen
local.subject.for2020390405 Educational technology and computingen
local.subject.seo2020160304 Teaching and instruction technologiesen
local.date.start2012-10-02-
local.date.end2012-10-05-
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School of Education
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