Please use this identifier to cite or link to this item: https://hdl.handle.net/1959.11/22440
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dc.contributor.authorSims, Margareten
local.source.editorEditor(s): Karl Brettigen
dc.date.accessioned2018-02-02T12:19:00Z-
dc.date.issued2015-
dc.identifier.citationQuality Play and Media in Childhood Education and Care, p. 17-31en
dc.identifier.isbn9780987097514en
dc.identifier.urihttps://hdl.handle.net/1959.11/22440-
dc.description.abstractWe are all clear that the world is changing and the world we, as today's adults, grew up in is not the world young children are experiencing today. While we may have run around outside, climbed trees and played hopscotch, young children of today experience a different world where it is not safe to play unsupervised outside, and where formal, organised activities often take the place of free play Children are creating their understanding of the world based on different experiences than those we underwent It is only to be expected that the result will be different understandings of the world. Despite our inability to share their world views, it remains our responsibility to guide and support children in their learning so that they may 'boldly go where no man has gone before'. In this section I aim to examine the research relating to cyber-play and argue that we have responsibilities, as early childhood professionals, to support children's engagement in cyber-play in order to support them in belonging to an increasingly cyber-world In contrast to many writing in this area, I do not believe cyber-play is negative and that we should impose significant limits to children's cyber-play.en
dc.languageenen
dc.publisherAustralian Council on Children and the Mediaen
dc.relation.ispartofQuality Play and Media in Childhood Education and Careen
dc.relation.isversionof1en
dc.titleQuality play in a Cyber villageen
dc.typeBook Chapteren
dc.subject.keywordsEarly Childhood Education (excl Maori)en
local.contributor.firstnameMargareten
local.subject.for2008130102 Early Childhood Education (excl Maori)en
local.subject.seo2008940105 Childrens/Youth Services and Childcareen
local.subject.seo2008930103 Learner Developmenten
local.profile.schoolSchool of Educationen
local.profile.emailmsims7@une.edu.auen
local.output.categoryB1en
local.record.placeauen
local.record.institutionUniversity of New Englanden
local.identifier.epublicationsrecordune-20150504-12315en
local.publisher.placeGlenelg South, Australiaen
local.identifier.totalchapters6en
local.format.startpage17en
local.format.endpage31en
local.contributor.lastnameSimsen
dc.identifier.staffune-id:msims7en
local.profile.orcid0000-0003-4686-4245en
local.profile.roleauthoren
local.identifier.unepublicationidune:22629en
dc.identifier.academiclevelAcademicen
local.title.maintitleQuality play in a Cyber villageen
local.output.categorydescriptionB1 Chapter in a Scholarly Booken
local.relation.urlhttp://childrenandmedia.org.au/resources/ebook-quality-play-and-media-in-childhood-education-and-careen
local.search.authorSims, Margareten
local.uneassociationUnknownen
local.year.published2015en
local.subject.for2020390302 Early childhood educationen
local.subject.seo2020230104 Children's services and childcareen
local.subject.seo2020230115 Youth servicesen
Appears in Collections:Book Chapter
School of Education
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