Please use this identifier to cite or link to this item: https://hdl.handle.net/1959.11/18836
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dc.contributor.authorKyriakides, Andreas Oen
dc.contributor.authorMeletiou-Mavrotheris, Mariaen
dc.contributor.authorProdromou, Theodosiaen
dc.date.accessioned2016-04-07T09:19:00Z-
dc.date.issued2016-
dc.identifier.citationMathematics Education Research Journal, 28(1), p. 53-78en
dc.identifier.issn2211-050Xen
dc.identifier.issn1033-2170en
dc.identifier.urihttps://hdl.handle.net/1959.11/18836-
dc.description.abstractThis article reports on the main experiences gained from a 2-year study which incorporated A.L.E.X., an educational puzzle game available on iPad or Android tablet devices, within the primary school mathematics curriculum. The study took place in a public primary school, located in a rural area of Cyprus. The majority of its students come from low socioeconomic status families. Among the school community, a group of 15 pupils (eight boys and seven girls), aged 10-11 years old, was randomly selected to comprise the sample. The same group of students was visited twice within a period of 2 years, and a teaching intervention was organized. In both interventions, the application A.L.E.X. accompanied by a student worksheet constituted the main means of instruction. The worksheets were designed to integrate a technology with core mathematical ideas embedded in the national mathematics curriculum. Findings gained from the teaching intervention suggest that game apps hold a lot of promise as a tool for reforming mathematics education. While working with A.L.E.X., the children identified and processed mathematical themes that emerged spontaneously. They experienced unique emotions of surprise and enthusiasm regarding the existence of games with mathematical content that led them to acknowledge the pedagogical role that tablet devices could play. This helped them to broaden their fundamentally narrow viewpoint of mathematics as being primarily computation and arithmetic.en
dc.languageenen
dc.publisherSpringer Netherlandsen
dc.relation.ispartofMathematics Education Research Journalen
dc.titleMobile technologies in the service of students' learning of mathematics: the example of game application A.L.E.X. in the context of a primary school in Cyprusen
dc.typeJournal Articleen
dc.identifier.doi10.1007/s13394-015-0163-xen
dc.subject.keywordsMathematics and Numeracy Curriculum and Pedagogyen
dc.subject.keywordsScience, Technology and Engineering Curriculum and Pedagogyen
dc.subject.keywordsPrimary Education (excl. Maori)en
local.contributor.firstnameAndreas Oen
local.contributor.firstnameMariaen
local.contributor.firstnameTheodosiaen
local.subject.for2008130105 Primary Education (excl. Maori)en
local.subject.for2008130208 Mathematics and Numeracy Curriculum and Pedagogyen
local.subject.for2008130212 Science, Technology and Engineering Curriculum and Pedagogyen
local.subject.seo2008930103 Learner Developmenten
local.subject.seo2008930202 Teacher and Instructor Developmenten
local.subject.seo2008930102 Learner and Learning Processesen
local.profile.schoolSchool of Educationen
local.profile.emailtprodrom@une.edu.auen
local.output.categoryC1en
local.record.placeauen
local.record.institutionUniversity of New Englanden
local.identifier.epublicationsrecordune-20160405-110635en
local.publisher.placeNetherlandsen
local.format.startpage53en
local.format.endpage78en
local.identifier.scopusid84959206778en
local.peerreviewedYesen
local.identifier.volume28en
local.identifier.issue1en
local.title.subtitlethe example of game application A.L.E.X. in the context of a primary school in Cyprusen
local.contributor.lastnameKyriakidesen
local.contributor.lastnameMeletiou-Mavrotherisen
local.contributor.lastnameProdromouen
dc.identifier.staffune-id:tprodromen
local.profile.orcid0000-0002-0685-7756en
local.profile.roleauthoren
local.profile.roleauthoren
local.profile.roleauthoren
local.identifier.unepublicationidune:19037en
dc.identifier.academiclevelAcademicen
local.title.maintitleMobile technologies in the service of students' learning of mathematicsen
local.output.categorydescriptionC1 Refereed Article in a Scholarly Journalen
local.search.authorKyriakides, Andreas Oen
local.search.authorMeletiou-Mavrotheris, Mariaen
local.search.authorProdromou, Theodosiaen
local.uneassociationUnknownen
local.year.published2016en
local.fileurl.closedpublishedhttps://rune.une.edu.au/web/retrieve/98c02bea-1d7d-4976-85cb-5619ebd29420en
local.subject.for2020390304 Primary educationen
local.subject.for2020390109 Mathematics and numeracy curriculum and pedagogyen
local.subject.for2020390113 Science, technology and engineering curriculum and pedagogyen
local.subject.seo2020160303 Teacher and instructor developmenten
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