Please use this identifier to cite or link to this item: https://hdl.handle.net/1959.11/13878
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DC FieldValueLanguage
dc.contributor.authorDowd, Cateen
local.source.editorEditor(s): Shlomo Berkovsky and Jill Freyneen
dc.date.accessioned2014-01-31T11:44:00Z-
dc.date.issued2013-
dc.identifier.citationPersuasive Technology, p. 39-50en
dc.identifier.isbn9783642371561en
dc.identifier.isbn9783642371578en
dc.identifier.urihttps://hdl.handle.net/1959.11/13878-
dc.description.abstractThe rise of social media influences in the online journalism domain suggests that new learning systems are required to modify the behaviors of journalists. The design of future systems can be explored as game concepts and guided by an emerging ontology for journalism. For these ends this paper identifies vocabulary. concepts and emotions in the domain. and vital intersections with social media, such as crowdsourcing. Data from participatory workshops with journalists is applied to new synthetic player ideas. using Hoare logic. It is also lightly structured for a starting ontology for journalism. to inform how a synthetic player system might persuade a journalist to check their behaviors. It prompts the core values of journalism. such as obtaining opposing views, and prompts critical engagement with crowdsourcing. before declaring a story newsworthy. The system includes contextual emotions. which may vary from inspiration and curiosity to anxiety. due to not having a story.en
dc.languageenen
dc.publisherSpringeren
dc.relation.ispartofPersuasive Technologyen
dc.relation.ispartofseriesLecture Notes in Computer Scienceen
dc.titleThe Scrabble of Language Towards Persuasion: Changing Behaviours in Journalismen
dc.typeBook Chapteren
dc.identifier.doi10.1007/978-3-642-37157-8en
dc.subject.keywordsJournalism Studiesen
dc.subject.keywordsConceptual Modellingen
dc.subject.keywordsCommunication Technology and Digital Media Studiesen
local.contributor.firstnameCateen
local.subject.for2008080603 Conceptual Modellingen
local.subject.for2008190301 Journalism Studiesen
local.subject.for2008200102 Communication Technology and Digital Media Studiesen
local.subject.seo2008890403 Internet Broadcastingen
local.subject.seo2008950204 The Mediaen
local.subject.seo2008890301 Electronic Information Storage and Retrieval Servicesen
local.profile.schoolSchool of Humanities, Arts and Social Sciencesen
local.profile.emailcdowd2@une.edu.auen
local.output.categoryB1en
local.record.placeauen
local.record.institutionUniversity of New Englanden
local.identifier.epublicationsrecordune-20140124-13083en
local.publisher.placeHeidelberg, Germanyen
local.identifier.totalchapters28en
local.format.startpage39en
local.format.endpage50en
local.series.issn1611-3349en
local.series.issn0302-9743en
local.series.number7822en
local.title.subtitleChanging Behaviours in Journalismen
local.contributor.lastnameDowden
dc.identifier.staffune-id:cdowd2en
local.profile.roleauthoren
local.identifier.unepublicationidune:14091en
dc.identifier.academiclevelAcademicen
local.title.maintitleThe Scrabble of Language Towards Persuasionen
local.output.categorydescriptionB1 Chapter in a Scholarly Booken
local.search.authorDowd, Cateen
local.uneassociationUnknownen
local.year.published2013en
local.subject.for2020460903 Information modelling, management and ontologiesen
local.subject.for2020470105 Journalism studiesen
local.subject.for2020470102 Communication technology and digital media studiesen
local.subject.seo2020220502 Internet, digital and social mediaen
local.subject.seo2020130204 The mediaen
local.subject.seo2020220302 Electronic information storage and retrieval servicesen
Appears in Collections:Book Chapter
School of Humanities, Arts and Social Sciences
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