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https://hdl.handle.net/1959.11/12065
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DC Field | Value | Language |
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dc.contributor.author | Game-Lopata, Jennifer | en |
local.source.editor | Editor(s): Cate Dowd and Klem James | en |
dc.date.accessioned | 2013-02-19T12:38:00Z | - |
dc.date.issued | 2012 | - |
dc.identifier.citation | Turing Arts Symposium Proceedings, p. 39-46 | en |
dc.identifier.isbn | 9781908187130 | en |
dc.identifier.uri | https://hdl.handle.net/1959.11/12065 | - |
dc.description.abstract | In 1982 composer Evangelos Odysseas Papathanassiou (Vangelis) generated a vast spacial distance in his soundtrack to Ridley Scott's science fiction film Blade Runner by running his instruments through the first commercially available digital reverberation sound processor (the Lexicon 224). By using digital reverb to add depth and space to his instrumentation, he generated a rich musical milieu to complement the film's futuristic cityscapes, and redefined meanings associated with a reverb in music. The process by which reverberation algorithms were applied to an audio input signal was enabled by Alan Turing's digital computer outlined in 1936. Just as the Turing machine proved a harbinger of the digital age, Vangelis was a pioneer user of digital delay, which he helped to make famous in his soundtrack to Blade Runner. His use of digital signal processing and delay processes that imitate analogue audio signals and natural reverberation, parallels Blade Runner's narrative, which explores the replication of human behaviour in bio-machines or Replicants. Vangelis achieves this with a multi operational process of composition that relies on a highly interactive, creative spontaneity more than a clearly defined or imitable structure. | en |
dc.language | en | en |
dc.publisher | Society for the Study of Artificial Intelligence and Simulation of Behaviour | en |
dc.relation.ispartof | Turing Arts Symposium Proceedings | en |
dc.title | Turing and the Innovative use of Reverb in the film score of 'Blade Runner' | en |
dc.type | Conference Publication | en |
dc.relation.conference | Turing Arts Symposium 2012, within the AISB/IACAP World Congress 2012: Society for the Study of Artificial Intelligence and Simulation of Behaviour and International Association of Computing and Philosophy World Congress 2012 | en |
dc.subject.keywords | Performing Arts and Creative Writing | en |
dc.subject.keywords | Film, Television and Digital Media | en |
local.contributor.firstname | Jennifer | en |
local.subject.for2008 | 190299 Film, Television and Digital Media not elsewhere classified | en |
local.subject.for2008 | 190499 Performing Arts and Creative Writing not elsewhere classified | en |
local.subject.seo2008 | 959999 Cultural Understanding not elsewhere classified | en |
local.subject.seo2008 | 950101 Music | en |
local.subject.seo2008 | 950299 Communication not elsewhere classified | en |
local.profile.school | School of Arts | en |
local.profile.email | jgamelop@une.edu.au | en |
local.output.category | E1 | en |
local.record.place | au | en |
local.record.institution | University of New England | en |
local.identifier.epublicationsrecord | une-20121119-102131 | en |
local.date.conference | 2nd - 6th July, 2012 | en |
local.conference.place | Birmingham, United Kingdom | en |
local.publisher.place | United Kingdom | en |
local.format.startpage | 39 | en |
local.format.endpage | 46 | en |
local.contributor.lastname | Game-Lopata | en |
dc.identifier.staff | une-id:jgamelop | en |
local.profile.role | author | en |
local.identifier.unepublicationid | une:12270 | en |
dc.identifier.academiclevel | Academic | en |
local.title.maintitle | Turing and the Innovative use of Reverb in the film score of 'Blade Runner' | en |
local.output.categorydescription | E1 Refereed Scholarly Conference Publication | en |
local.relation.url | http://www.aisb.org.uk/asibpublications/convention-proceedings | en |
local.conference.details | Turing Arts Symposium 2012, within the AISB/IACAP World Congress 2012: Society for the Study of Artificial Intelligence and Simulation of Behaviour and International Association of Computing and Philosophy World Congress 2012, Birmingham, United Kingdom, 2nd - 6th July, 2012 | en |
local.search.author | Game-Lopata, Jennifer | en |
local.uneassociation | Unknown | en |
local.conference.venue | University of Birmingham | en |
local.year.published | 2012 | en |
local.subject.for2020 | 360599 Screen and digital media not elsewhere classified | en |
local.subject.for2020 | 360299 Creative and professional writing not elsewhere classified | en |
local.subject.seo2020 | 130102 Music | en |
local.date.start | 2012-07-02 | - |
local.date.end | 2012-07-06 | - |
Appears in Collections: | Conference Publication |
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closed/SOURCE03.pdf | administrative | 50.02 kB | Adobe PDF Download Adobe | View/Open |
administrative/MODS.xml | MODS.xml | 4.48 kB | Unknown | View/Open |
closed/SOURCE02.pdf | hidden | 431.92 kB | Adobe PDF Download Adobe | View/Open |
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