Please use this identifier to cite or link to this item: https://hdl.handle.net/1959.11/10439
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dc.contributor.authorGregory, Sueen
local.source.editorEditor(s): Kathryn Moyle, Guus Wijngaardsen
dc.date.accessioned2012-06-18T10:21:00Z-
dc.date.issued2012-
dc.identifier.citationStudent Reactions to Learning with Technologies: Perceptions and Outcomes, p. 91-116en
dc.identifier.isbn9781613501771en
dc.identifier.isbn9781613501795en
dc.identifier.isbn9781613501788en
dc.identifier.urihttps://hdl.handle.net/1959.11/10439-
dc.description.abstractDuring the past four years over 500 university students have explored the educational potential and value of learning in the virtual world of Second Life™. This research examined from the perspectives of on and off-campus students, their experiences of learning in this virtual world, through activities underpinned by adult learning theories. A compilation of student reactions to their learning in Second Life™ was collected through three pilot studies, and this chapter examines in particular, the students' perceptions of engagement, immersion, communication, interaction, collaboration and distractions, of learning virtually. The positives and negatives of learning in Second Life™ from the points of view of the students, are discussed. Students who participated in this study were drawn from a variety of groups who were studying different subjects: on-campus students were required to participate in the virtual world educational activities; and the off-campus students, took part voluntarily. This research demonstrates that the students were highly engaged in their virtual learning, as voiced through their perceptions and reactions.en
dc.languageenen
dc.publisherInformation Science Referenceen
dc.relation.ispartofStudent Reactions to Learning with Technologies: Perceptions and Outcomesen
dc.relation.isversionof1en
dc.titleLearning in a Virtual World: Student Perceptions and Outcomesen
dc.typeBook Chapteren
dc.subject.keywordsHigher Educationen
dc.subject.keywordsScience, Technology and Engineering Curriculum and Pedagogyen
local.contributor.firstnameSueen
local.subject.for2008130103 Higher Educationen
local.subject.for2008130212 Science, Technology and Engineering Curriculum and Pedagogyen
local.subject.seo2008930103 Learner Developmenten
local.subject.seo2008930503 Resourcing of Education and Training Systemsen
local.subject.seo2008930203 Teaching and Instruction Technologiesen
local.identifier.epublicationsvtls086622246en
local.profile.schoolSchool of Educationen
local.profile.emailsgregor4@une.edu.auen
local.output.categoryB1en
local.record.placeauen
local.record.institutionUniversity of New Englanden
local.identifier.epublicationsrecordune-20111108-140054en
local.publisher.placeHershey, United States of Americaen
local.identifier.totalchapters13en
local.format.startpage91en
local.format.endpage116en
local.title.subtitleStudent Perceptions and Outcomesen
local.contributor.lastnameGregoryen
dc.identifier.staffune-id:sgregor4en
local.profile.orcid0000-0002-0417-8266en
local.profile.roleauthoren
local.identifier.unepublicationidune:10634en
dc.identifier.academiclevelAcademicen
local.title.maintitleLearning in a Virtual Worlden
local.output.categorydescriptionB1 Chapter in a Scholarly Booken
local.relation.urlhttp://www.igi-global.com/chapter/learning-virtual-world/58758en
local.relation.urlhttp://trove.nla.gov.au/work/153842609en
local.search.authorGregory, Sueen
local.uneassociationUnknownen
local.year.published2012en
local.subject.for2020390303 Higher educationen
local.subject.for2020390113 Science, technology and engineering curriculum and pedagogyen
local.subject.seo2020160204 Management, resources and leadershipen
local.subject.seo2020160304 Teaching and instruction technologiesen
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School of Education
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