Browsing by Type "Recorded/rendered Creative Works - Other"
Now showing 1 - 3 of 3
- Results Per Page
- Sort Options
- Some of the metrics are blocked by yourconsent settings
Recorded/rendered Creative Works - OtherPublication ApparitionThis is a performance of a new work prepared and performed in Donna Hewitt's lounge room for the 2021 Australasian Computer Music Conference at AIM (Australian Institute of Music). The performance was broadcast online on Friday 27th August 2021. The work uses the eMic (extended Mic Stand Interface Controller) which controls real time processing of the voice and other musical elements within the piece. The controllers include an industrial joystick on the top, slide sensors on the sides as well as a number of buttons and switches on other parts of the microphone stand.
1163 12 - Some of the metrics are blocked by yourconsent settings
Recorded/rendered Creative Works - OtherPublication FloraCultures: An Archive of Botanical HeritageFloraCultures is a website and digital oral histories project that aims to conserve and promote the heritage of Western Australian plants. Through art, literature, music, historical writings and interviews, the project highlights the cultural importance of flora and the role of plants in a sustainable and vibrant future. FloraCultures is based on the idea that plants are not only vital for biological or ecological reasons but also contribute to the cultural and social wellbeing of a place.2820 2 - Some of the metrics are blocked by yourconsent settings
Recorded/rendered Creative Works - OtherPublication FrankensteinThis work comprises the sound design and digital composition for the Q Theatre’s production of Frankenstein. This work comprises a cross disciplinary production drawing on the original Frankenstein text by Mary Shelley. The work was developed through a collaborative approach known as ‘devising’ where all the creative team work together to shape the direction of the final work. The show explores the combination of mediums of music, speech/text, and video. This culminated in a performance involving amplified/unamplified text, digital vs acoustic sound and composition, live vs pre-recorded sound, live vs real time projections of the actors, live video processing and live video remixing of historic Frankenstein film footage.
The work explores the original Frankenstein themes though a contemporary lense, including fear, cyborgs, ego, ambition and the theme of technological development.2032 28