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Publication DateTitleAuthor(s)Date Added
114-Oct-2020Developing Students' Knowledge About Language in the Early Years: A Games-Based Pedagogical ApproachCochrane Bond, Imogene Annette; Feez, Susan ; Macken-Horarik, Mary 30-Jun-2021
22021Fostering school connectedness online for students with diverse learning needs: inclusive education in Australia during the COVID-19 pandemicPage, Angela ; Charteris, Jennifer ; Anderson, Joanna ; Boyle, Christopher 13-Apr-2021
32021The impact of Project Based Learning (PBL) on students from low socio economic statuses: a reviewLeggett, Grace; Harrington, Ingrid 10-Jul-2019
42020Children's agency: Developing a digital app to voice family narrativesBird, Jo ; Rogers, Marg 24-Jul-2020
529-Feb-2020Circuits Up!Billingsley, William 4-Aug-2021
63-Jul-2020Thinking About ProgrammingBillingsley, William 4-Aug-2021
77-May-2020Teaching sustainability: complexity and compromisesAnastasiadis, Stephanos; Perkiss, Stephanie; Dean, Bonnie A; Bayerlein, Leopold ; Gonzalez-Perez, Maria Alejandra; Wersun, Alec; Acosta, Pilar; Jun, Hannah; Gibbons, Belinda15-Jul-2020
810-Jun-2020Learning in the Age of Distraction: Assessing the efficacy of technology integration on adolescent learningSebire, Karl; Gregory, Sue ; Bannister-Tyrrell, Michelle ; Nye, Adele 6-Aug-2020
92020Augmented Reality in Educational SettingsProdromou, Theodosia 9-Jul-2020
102020Veautiful, The Coding Escape, and Circuits Up - a demo of reactive client-side materials inspired by the Intelligent BookBillingsley, William 4-Aug-2021

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