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Publication DateTitleAuthor(s)Date Added
12015Gamification and digital games-based learning in the classroomGregory, Sue ; Reiners, Torsten; Wood, Lincoln C; Teras, Hanna; Teras, Marko; Henderson, Michael9-Oct-2015
22011Rethinking Teaching and Learning through Machinima Professional Development on SloodleGregory, Sue 20-Mar-2012
32018The Affordances of Virtual Worlds as Authentic, Culturally Diverse Learning EnvironmentsWood, Denise; Gregory, Sue 29-Jun-2018
42015VirtualPREX: Providing Virtual Professional Experience for Pre-Service TeachersMasters, Yvonne ; Gregory, Sue ; Dalgarno, Barney; Reiners, Torsten; Knox, Vicki 1-Sep-2015
52013A Preliminary Evaluation of the iPad as a Tool for Learning and TeachingGregory, Sue ; Brown, Anthony R; Parkes, Mitchell 17-Sep-2013
62014Taking the Distance Out of Learning for Students Through a Virtual WorldGregory, Sue 12-Mar-2014
72013Comparison of Students Learning in a Virtual WorldGregory, Sue 13-May-2014
82011Second Life and Higher Education: New Opportunities for Teaching and LearningMasters, Yvonne ; Gregory, Sue 20-Mar-2012
92013Engaging Classes in a Virtual WorldGregory, Sue 28-Jun-2013
102013Higher Education Professional Development on Virtual Worlds through Machinima of SLOODLE: Linking Moodle with 'Second Life'Gregory, Sue 12-Jul-2013