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Publication DateTitleAuthor(s)Date Added
12013Exploring authentic learning activities for enhanced learning outcomes: Adult learners and their perceptions of learning in a virtual worldGregory, Susanne ; Reading, Christine ; Tynan, Belinda; Smith, Howard; Geake, John 18-Nov-2013
22013VirtualPREX: Innovative assessment using a 3D virtual world with pre-service teachers - Final Report 2013Gregory, Sue ; Dalgarno, Barney; Crisp, Geoffrey; Reiners, Torsten; Masters, Yvonne ; Dreher, Heinz; Knox, Vicki 4-Feb-2014
32013Virtual worlds in Australian and New Zealand higher education: Remembering the past, understanding the present and imagining the futureGregory, Sue ; Gregory, Brent ; Hearns, Merle; Flintoff, Kim; Jegathesan, Jay Jay; Ellis, David; McDonald, Marcus; Stokes-Thompson, Frederick; Gaukrodger, Belma; Zagami, Jason; Campbell, Chris; Wang, Xiangyu; Reiners, Torsten; Garcia Salinas, Jamie; Loke, Swee-Kin; Suctter, Sheila; Newman, Christine; Gu, Ning; Schutt, Stefan; Farley, Helen; Bogdanovych, Anton; Trescak, Tomas; Simoff, Simeon; Fardinpour, Ali; Steel, Caroline; Neuendorf, Penny; Bower, Matt; McKeown Orwin, Lindy; Kerr, Tom; Warren, Ian; Wood, Denise; Miller, Charlynn; Mathews, Shane; Linegar, Dale; Hillier, Mathew; Knox, Vicki ; Masters, Yvonne ; Brown, Ross; Meredith, Grant; Atkins, Clare; Giovanangeli, Angela; Le Rossignol, Karen; Cram, Andrew; Muir-Cochrane, Eimear; Basu, Arin; Lee, Mark J W; Jacobson, Michael; Larson, Ian; Jacka, Lisa; Butler, Des; Holloway, David; Grant, Scott9-Jan-2014
42013A Systematic Review and Environmental Analysis of the Use of 3D Immersive Virtual Worlds in Australian and New Zealand Higher Education Institutions: Final Report 2013Dalgarno, Barney; Gregory, Sue ; Carlson, Lauren; Lee, Mark J W; Tynan, Belinda4-Feb-2014
52013nDiVE: The Story of How Logistics and Supply Chain Management Could be TaughtReiners, Torsten; Wood, Lincoln C; Gregory, Sue ; Petter, Natasha; Teras, Hanna; Chang, Vanessa; Gutl, Christian; Herrington, Jan9-Jan-2014
62013Virtual Worlds for learning: done and dusted?Newman, Christine; Farley, Helen; Gregory, Sue ; Jacka, Lisa; Scutter, Sheila; McDonald, Marcus9-Jan-2014
72013Machinima for immersive and authentic learning in higher educationGregory, Brent ; Gregory, Sue ; Gregory, Myee9-Jan-2014
82013The role of gamification and game-based learning in authentic assessment within virtual environmentsWood, Lincoln C; Teras, Hanna; Reiners, Torsten; Gregory, Sue 3-Jul-2015
92013Introduction - The Hype Cycle Upswing: The Resurgence of Virtual WorldsGregory, Sue ; Tavares-Jones, Nancy; Jerry, Paul13-May-2014
102013Riding the Hype Cycle: The Resurgence of Virtual WorldsJerry, Paul; Nancy, Travers-Jones; Gregory, Sue 13-May-2014