Author(s) |
Andronicos, Nicholas M
Barnett, Terry J
Roberts, Raphael
Chong, Siew
Labeur, Lea
Henderson, Sinead M
Burns, Adrienne
|
Publication Date |
2021
|
Abstract |
<p>This study compared the associated impact of gamified molecular genetics lessons on undergraduate student grades for pre-COVID-19 blended delivery and COVID-19 online only delivery of a first-year biology course. When the molecular genetics gamified lessons were used by on- and off-campus students to support their learning, most students had successful learning outcomes in either blended or online only learning environments. In contrast, students who chose not to use these lessons had significantly greater failure rates for both the molecular biology and the genetics short answer questions in the final invigilated exams. Importantly, there was noticeable gamified lesson fatigue observed by both on- and off-campus students and therefore when incorporating gamified lessons into courses, curriculum design needs to be carefully considered. In conclusion, the use of gamified lessons was associated with significantly reduced student failure rates for molecular genetics concepts studied in a university foundational biology course. </p>
|
Citation |
Back to the Future - ASCILITE '21. Proceedings ASCILITE 2021 in Armidale, p. 246-256
|
Link | |
Language |
en
|
Publisher |
Australasian Society for Computers in Learning in Tertiary Education (ASCILITE)
|
Title |
Gamified lessons support molecular genetics education of first year biology students during COVID-19 lockdown
|
Type of document |
Conference Publication
|
Entity Type |
Publication
|
Name | Size | format | Description | Link |
---|