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Title: Learning in Virtual Worlds: Research and Applications
Contributor(s): Gregory, Sue  (editor)orcid ; Lee, Mark J W (editor); Dalgarno, Barney (editor); Tynan, Belinda (editor)
Publication Date: 2016
Open Access: Yes
DOI: 10.15215/aupress/9781771991339.01Open Access Link
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Abstract: This important book provides both a synthesis of current research on virtual worlds as media for engagement and learning as well as an implicit research agenda for the future. As the authors note, at this point in the evolution of immersive interfaces, those making claims about their value should support them with both theoretical and evidence-based justifications. We know that learning technologies are not innovations that intrinsically generate learning; rather they are catalysts that, when used well, can enable high engagement, active learning, authentic assessment, and links between schooling and life (Dawley & Dede, 2014). Virtual worlds have many affordances that provide potential for these dimensions of effective learning, and this book describes to what extent these capabilities are currently realized and where improvements in design, implementation, and research are needed.
Publication Type: Book
Publisher: Athabasca University Press
Place of Publication: Athabasca, Canada
ISBN: 9781771991339
Field of Research (FOR): 130306 Educational Technology and Computing
130103 Higher Education
130212 Science, Technology and Engineering Curriculum and Pedagogy
Socio-Economic Outcome Codes: 930201 Pedagogy
930101 Learner and Learning Achievement
930203 Teaching and Instruction Technologies
HERDC Category Description: A3 Book - Edited
Extent of Pages: 319
Series Name: Issues in Distance Education
Statistics to Oct 2018: Visitors: 321
Views: 568
Downloads: 4
Appears in Collections:Book
School of Education

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