Indirect Interaction: A Computing Lecture for Five to Seven Year-Olds

Author(s)
Billingsley, William
Kwan, Paul H
Publication Date
2016
Abstract
Most papers on introducing children to computing assume the children will interact directly with the technology or task. In this paper, we reflect on a case of designing for indirect interaction - where it is not the children's hands but a facilitator's on the device. The context is a computing lecture we gave for twenty-six children aged between five and seven years old. This was specifically designed to give a stylized experience of being a university student - it is self-consciously a lecture emphasising student-teacher interaction around code. We found a technique from undergraduate engineering education - a partially exposed simulation in a text-based programming language - allowed imaginative interaction from the children as they discovered they could model the impossible.
Citation
DIS 2016 Companion: Proceedings of the 2016 ACM Conference Companion Publication on Designing Interactive Systems, p. 145-148
ISBN
9781450343152
Link
Language
en
Publisher
Association for Computing Machinery (ACM)
Title
Indirect Interaction: A Computing Lecture for Five to Seven Year-Olds
Type of document
Conference Publication
Entity Type
Publication

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