Indirect Interaction: A Computing Lecture for Five to Seven Year-Olds

Title
Indirect Interaction: A Computing Lecture for Five to Seven Year-Olds
Publication Date
2016
Author(s)
Billingsley, William
( author )
OrcID: https://orcid.org/0000-0002-1720-9076
Email: wbilling@une.edu.au
UNE Id une-id:wbilling
Kwan, Paul H
Type of document
Conference Publication
Language
en
Entity Type
Publication
Publisher
Association for Computing Machinery (ACM)
Place of publication
New York, United States of America
DOI
10.1145/2908805.2909410
UNE publication id
une:19346
Abstract
Most papers on introducing children to computing assume the children will interact directly with the technology or task. In this paper, we reflect on a case of designing for indirect interaction - where it is not the children's hands but a facilitator's on the device. The context is a computing lecture we gave for twenty-six children aged between five and seven years old. This was specifically designed to give a stylized experience of being a university student - it is self-consciously a lecture emphasising student-teacher interaction around code. We found a technique from undergraduate engineering education - a partially exposed simulation in a text-based programming language - allowed imaginative interaction from the children as they discovered they could model the impossible.
Link
Citation
DIS 2016 Companion: Proceedings of the 2016 ACM Conference Companion Publication on Designing Interactive Systems, p. 145-148
ISBN
9781450343152
Start page
145
End page
148

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