Please use this identifier to cite or link to this item: https://hdl.handle.net/1959.11/17615
Title: Manifestations of hard and soft technologies in immersive spaces
Contributor(s): Dron, Jon (author); Reiners, Torsten (author); Gregory, Sue  (author)orcid 
Publication Date: 2011
Handle Link: https://hdl.handle.net/1959.11/17615
Abstract: Immersive spaces are innately flexible. However, for learners, some constraints and scaffolding may often be valuable. This paper looks at immersive spaces as soft and hard technologies. Soft technologies are technologies enabling creative and flexible use, while hard technologies embed processes that limit creativity but provide efficiency and freedom from error. Technologies may be softened or hardened by assembly. For instance, if your Learning Management System (LMS) has no wiki, then it may be softened by adding one from outside the system. If your wiki has no assessment management system, then it may be hardened by using a LMS. For learning, the intrinsically soft nature of immersive spaces sometimes requires scaffolded hardening. This paper provides an example of an ongoing project that realizes these soft and hard technologies in an immersive virtual space and discusses the rich potential of such spaces for technology assembly.
Publication Type: Conference Publication
Conference Name: E-Learn 2011: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education, Honolulu, United States of America, 17th - 21st October, 2011
Conference Details: E-Learn 2011: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education, Honolulu, United States of America, 17th - 21st October, 2011
Source of Publication: Proceedings of the World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (E-Learn) 2011, p. 1895-1904
Publisher: AACE: Association for the Advancement of Computing in Education
Place of Publication: Chesapeake, United States of America
Field of Research (FOR): 130306 Educational Technology and Computing
130103 Higher Education
Socio-Economic Outcome Codes: 930201 Pedagogy
930203 Teaching and Instruction Technologies
930102 Learner and Learning Processes
Peer Reviewed: Yes
HERDC Category Description: E1 Refereed Scholarly Conference Publication
Other Links: http://www.editlib.org/p/39005/
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