The higher education community has embraced the use of virtual worlds for teaching and learning. There have been many publications produced over recent years on the efficacy of virtual worlds as a teaching and learning tool. However, even though there has been increased usage, there has not been comprehensive research on using a virtual world to practise teaching in a way that is simple to use and provides a variety of scenarios for use by educators in a risk-free environment. VirtualPREX, the term coined for this project, provides this. The VirtualPREX project, part of an Office for Learning and Teaching (OLT) two year project grant, explored the validity of pre-service teachers using a virtual world to practise teaching skills prior to undertaking professional experience. Second Life was the virtual world chosen for this research as it is a tested environment and three of the participating institutions jointly owned land that could house the VirtualPREX classrooms. Additionally, a number of the project team were familiar with the Second Life environment. A classroom and playground theme had already been created, making it an ideal platform for the creation of more VirtualPREX classrooms. ... This report draws on research conducted by project team members from UNE, CSU, Curtin, RMIT and ACU over the two years from 2011 to 2012. Data was collected from surveys, observations and discussions. The research sought to examine the virtual world space created for the VirtualPREX project for pre-service teachers to undertake practice teaching and assessable tasks. The aim was to develop the space, the role-play scenarios and bots for teaching in an authentic setting to be used worldwide upon completion. The study set out to provide the higher education community with guidelines and recommendations to encourage the use of the virtual world classrooms and assessable tasks with pre-service teachers. |
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