Please use this identifier to cite or link to this item:
Title: VirtualPREX: Innovative assessment using a 3D virtual world with pre-service teachers - Final Report 2013
Contributor(s): Gregory, Sue (author)orcid ; Dalgarno, Barney (author); Crisp, Geoffrey (author); Reiners, Torsten (author); Masters, Yvonne (author)orcid ; Dreher, Heinz (author); Knox, Vicki (author)
Corporate Author: Australian Government Office for Learning & Teaching
Publication Date: 2013
Handle Link:
Abstract: The higher education community has embraced the use of virtual worlds for teaching and learning. There have been many publications produced over recent years on the efficacy of virtual worlds as a teaching and learning tool. However, even though there has been increased usage, there has not been comprehensive research on using a virtual world to practise teaching in a way that is simple to use and provides a variety of scenarios for use by educators in a risk-free environment. VirtualPREX, the term coined for this project, provides this. The VirtualPREX project, part of an Office for Learning and Teaching (OLT) two year project grant, explored the validity of pre-service teachers using a virtual world to practise teaching skills prior to undertaking professional experience. Second Life was the virtual world chosen for this research as it is a tested environment and three of the participating institutions jointly owned land that could house the VirtualPREX classrooms. Additionally, a number of the project team were familiar with the Second Life environment. A classroom and playground theme had already been created, making it an ideal platform for the creation of more VirtualPREX classrooms. ... This report draws on research conducted by project team members from UNE, CSU, Curtin, RMIT and ACU over the two years from 2011 to 2012. Data was collected from surveys, observations and discussions. The research sought to examine the virtual world space created for the VirtualPREX project for pre-service teachers to undertake practice teaching and assessable tasks. The aim was to develop the space, the role-play scenarios and bots for teaching in an authentic setting to be used worldwide upon completion. The study set out to provide the higher education community with guidelines and recommendations to encourage the use of the virtual world classrooms and assessable tasks with pre-service teachers.
Publication Type: Report
Grant Details: NHMRC/PP10-1775
Publisher: Australian Government Office for Learning & Teaching
Place of Publication: Sydney, Australia
ISBN: 9781922125026
Field of Research (FOR): 130103 Higher Education
130212 Science, Technology and Engineering Curriculum and Pedagogy
130306 Educational Technology and Computing
HERDC Category Description: R1 Contract Report
Other Links:
Extent of Pages: 96
Statistics to Oct 2018: Visitors: 981
Views: 1383
Downloads: 2
Appears in Collections:Report
School of Education

Files in This Item:
2 files
File Description SizeFormat 
Show full item record

Page view(s)

checked on Mar 4, 2019
Google Media

Google ScholarTM






Items in Research UNE are protected by copyright, with all rights reserved, unless otherwise indicated.