Please use this identifier to cite or link to this item: https://hdl.handle.net/1959.11/13847
Title: Virtual worlds in Australian and New Zealand higher education: Remembering the past, understanding the present and imagining the future
Contributor(s): Gregory, Sue  (author)orcid ; Gregory, Brent  (author); Hearns, Merle (author); Flintoff, Kim (author); Jegathesan, Jay Jay (author); Ellis, David (author); McDonald, Marcus (author); Stokes-Thompson, Frederick (author); Gaukrodger, Belma (author); Zagami, Jason (author); Campbell, Chris (author); Wang, Xiangyu (author); Reiners, Torsten (author); Garcia Salinas, Jamie (author); Loke, Swee-Kin (author); Suctter, Sheila (author); Newman, Christine (author); Gu, Ning (author); Schutt, Stefan (author); Farley, Helen (author); Bogdanovych, Anton (author); Trescak, Tomas (author); Simoff, Simeon (author); Fardinpour, Ali (author); Steel, Caroline (author); Neuendorf, Penny (author); Bower, Matt (author); McKeown Orwin, Lindy (author); Kerr, Tom (author); Warren, Ian (author); Wood, Denise (author); Miller, Charlynn (author); Mathews, Shane (author); Linegar, Dale (author); Hillier, Mathew (author); Knox, Vicki  (author); Masters, Yvonne  (author)orcid ; Brown, Ross (author); Meredith, Grant (author); Atkins, Clare (author); Giovanangeli, Angela (author); Le Rossignol, Karen (author); Cram, Andrew (author); Muir-Cochrane, Eimear (author); Basu, Arin (author); Lee, Mark J W (author); Jacobson, Michael (author); Larson, Ian (author); Jacka, Lisa (author); Butler, Des (author); Holloway, David (author); Grant, Scott (author)
Publication Date: 2013
Open Access: Yes
Handle Link: https://hdl.handle.net/1959.11/13847
Open Access Link: http://www.ascilite.org/conferences/sydney13/program/papers/Gregory,%20Sue.pdfOpen Access Link
Abstract: 3D virtual reality, including the current generation of multi-user virtual worlds, has had a long history of use in education and training, and it experienced a surge of renewed interest with the advent of Second Life in 2003. What followed shortly after were several years marked by considerable hype around the use of virtual worlds for teaching, learning and research in higher education. For the moment, uptake of the technology seems to have plateaued, with academics either maintaining the status quo and continuing to use virtual worlds as they have previously done or choosing to opt out altogether. This paper presents a brief review of the use of virtual worlds in the Australian and New Zealand higher education sector in the past and reports on its use in the sector at the present time, based on input from members of the Australian and New Zealand Virtual Worlds Working Group. It then adopts a forward-looking perspective amid the current climate of uncertainty, musing on future directions and offering suggestions for potential new applications in light of recent technological developments and innovations in the area.
Publication Type: Conference Publication
Conference Details: ASCILITE 2013: 30th Annual Australasian Society for Computers in Learning in Tertiary Education International Conference, Sydney, Australia, 1st - 4th December, 2013
Source of Publication: 30th ascilite Conference Proceedings, p. 312-324
Publisher: Macquarie University
Place of Publication: Sydney, Australia
Fields of Research (FoR) 2008: 130212 Science, Technology and Engineering Curriculum and Pedagogy
130103 Higher Education
130306 Educational Technology and Computing
Fields of Research (FoR) 2020: 390113 Science, technology and engineering curriculum and pedagogy
390303 Higher education
390405 Educational technology and computing
Socio-Economic Objective (SEO) 2008: 930203 Teaching and Instruction Technologies
930503 Resourcing of Education and Training Systems
930102 Learner and Learning Processes
Socio-Economic Objective (SEO) 2020: 160304 Teaching and instruction technologies
160204 Management, resources and leadership
Peer Reviewed: Yes
HERDC Category Description: E1 Refereed Scholarly Conference Publication
Appears in Collections:Conference Publication
UNE Business School

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