Resistance to Advocacy: Pre-service teachers recognising the potential of curriculum-based virtual worlds for TPACK-framed science teaching

Author(s)
Doyle, Helen
Reading, Christine E
Publication Date
2013
Abstract
It's time to prepare teachers to take the plunge to teach in virtual worlds. Students are already there and their teachers need to follow. Unfortunately, teachers are often resistant to change their teaching practice, especially regarding the use of Information and Communication Technology (ICT) such as virtual worlds. The authors report on the experience of a cohort of pre-service teachers who transitioned from resistance to advocacy as a consequence of immersion in a curriculum-based virtual world. Curriculum-based interactive multi-user virtual worlds contribute to learning through transformational play combining learning, playing and helping. Learners make informed decisions whilst immersed in play. A recommended virtual world is Quest Atlantis; research-based and designed for learners aged nine to sixteen. Importantly, teachers need to be convinced that teaching objectives can be met in virtual worlds. Use of the Technological Pedagogical Content Knowledge's (TPACK) framework can provide such evidence. Most Significant Change Stories gathered from pre-service teachers show the pre-service teachers transforming from resistance to advocacy. Findings indicated that once the pre-service teachers experienced transformational play they realised the value of the use of virtual worlds in teaching and that play can support learning and meet teaching objectives.
Citation
Australian Educational Computing, 27(3), p. 1-8
ISBN
9780646586540
ISSN
1443-833X
0816-9020
Link
Language
en
Publisher
Australian Council for Computers in Education (ECCA)
Title
Resistance to Advocacy: Pre-service teachers recognising the potential of curriculum-based virtual worlds for TPACK-framed science teaching
Type of document
Conference Publication
Entity Type
Publication

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