Browsing by Author Teras, Hanna

Showing results 1 to 8 of 8
Publication DateTitleAuthor(s)Date Added
2014Authentic, immersive, and emotional experience in virtual learning environments: The fear of dying as an important learning experience in a simulationReiners, Torsten; Teras, Hanna; Chang, Vanessa; Wood, Lincoln C; Gregory, Sue ; Gibson, David; Petter, Natasha; Teras, Marko2-Jun-2014
2015Gamification and digital games-based learning in the classroomGregory, Sue ; Reiners, Torsten; Wood, Lincoln C; Teras, Hanna; Teras, Marko; Henderson, Michael9-Oct-2015
2014Gamification Design Elements in Business Education SimulationsReiners, Torsten; Wood, Lincoln C; Gregory, Sue ; Teras, Hanna30-Sep-2014
2016nDiVE: Development of an authentic training environment to support skill acquisition in logistics & supply chain managementReiners, Torsten; Wood, Lincoln; Teras, Hanna; Clarke, Karen; Herrington, Jan; Chang, Vanessa; Gregory, Sue ; Gutl, Christian; Teras, Marko; Fardinpour, Ali; Coldham, George1-May-2020
2013nDiVE: The Story of How Logistics and Supply Chain Management Could be TaughtReiners, Torsten; Wood, Lincoln C; Gregory, Sue ; Petter, Natasha; Teras, Hanna; Chang, Vanessa; Gutl, Christian; Herrington, Jan9-Jan-2014
2012Operationalising Gamification in an Educational Authentic EnvironmentReiners, Torsten; Wood, Lincoln C; Chang, Vanessa; Gutl, Christian; Herrington, Jan; Teras, Hanna; Gregory, Sue 3-Jan-2013
2013The role of gamification and game-based learning in authentic assessment within virtual environmentsWood, Lincoln C; Teras, Hanna; Reiners, Torsten; Gregory, Sue 3-Jul-2015
2018Self-guided Exploration of Virtual Learning SpacesReiners, Torsten; Wood, Lincoln C; Teras, Marko; Teras, Hanna; Gregory, Sue ; Chang, Vanessa; Steurer, Michael; McDonald, Timothy; Fardinpour, Ali27-Jun-2018